Please use this identifier to cite or link to this item:
https://repository.cihe.edu.hk/jspui/handle/cihe/4537
Title: | SoccerNet 2022 challenges results | Author(s): | Chan, Anthony Hing-Hung Siu, Wan Chi Chan, Sin Wai Hui, Chun Chuen Chan, Cheuk Yiu |
Author(s): | Giancola, S. Cioppa, A. Deliège, A. Magera, F. Somers, V. Kang, L. Zhou, X. Barnich, O. de Vleeschouwer, C. Alahi, A. Ghanem, B. S. van Droogenbroeck, M. Darwish, A. Maglo, A. Clapés, A. Luyts, A. Boiarov, A. A. Xarles, A. Orcesi, A. Shah, A. Fan, B. Comandur, B. Chen, C. Zhang, C. Zhao, C. Lin, C. Li, D. Yang, F. Liang, F. Da, F. Yan, F. Yu, F. Wang, G. Zhu, H. Kan, H. Chu, J. Hu, J. Gu, J. Chen, J. Soares, J. Theiner, J. de Corte, J. Brito, J. H. Zhang, J. Li, J. Liang, J. Shen, L. Ma, L. Chen, L. Marques, M. S. Azatov, M. Kasatkin, N. Wang, N. Jia, Q. Pham, Q. C. Ewerth, R. Song, R. Li, R. Gade, R. Debien, R. Zhang, R. Lee, S. Escalera, S. Jiang, S. Odashima, S. Chen, S. Masui, S. Ding, S. Chen, S. El-Shabrawy, T. He, T. Moeslund, T. B. Zhang, W. Li, W. Wang, X. Tan, X. Li, X. Wei, X. Ye, X. Liu, X. Wang, X. Guo, Y. Zhao, Y. Yu, Y. Li, Y. He, Y. Zhong, Y. Guo, Z. Li, Z. |
Issue Date: | 2022 | Publisher: | Association for Computing Machinery | Related Publication(s): | Proceedings of the 5th International ACM Workshop on Multimedia Content Analysis in Sports (MMSports '22) | Start page: | 75 | End page: | 86 | Abstract: | The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet. |
URI: | https://repository.cihe.edu.hk/jspui/handle/cihe/4537 | DOI: | 10.1145/3552437.3558545 | CIHE Affiliated Publication: | Yes |
Appears in Collections: | CIS Publication |
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