Please use this identifier to cite or link to this item: https://repository.cihe.edu.hk/jspui/handle/cihe/4550
Title: Body part segmentation of anime characters
Author(s): Liu, Xueting 
Li, Chengze 
Author(s): Ou, Z.
Wen, Z.
Li, P.
Gao, Z.
Wu, H.
Issue Date: 2024
Publisher: John Wiley & Sons
Journal: Computer Animation & Virtual Worlds 
Volume: 35
Issue: 6
Abstract: 
Semantic segmentation is an important approach to present the perceptual semantic understanding of an image, which is of significant usage in various applications. Especially, body part segmentation is designed for segmenting body parts of human characters to assist different editing tasks, such as style editing, pose transfer, and animation production. Since segmentation requires pixel-level precision in semantic labeling, classic heuristics-based methods generally have unstable performance. With the deployment of deep learning, a great step has been taken in segmenting body parts of human characters in natural photographs. However, the existing models are purely trained on natural photographs and generally obtain incorrect segmentation results when applied on anime character images, due to the large visual gap between training data and testing data. In this article, we present a novel approach to achieving body part segmentation of cartoon characters via a pose-based graph-cut formulation. We demonstrate the use of the acquired body part segmentation map in various image editing tasks, including conditional generation, style manipulation, pose transfer, and video-to-anime.
URI: https://repository.cihe.edu.hk/jspui/handle/cihe/4550
DOI: 10.1002/cav.2295
CIHE Affiliated Publication: Yes
Appears in Collections:CIS Publication

SFX Query Show full item record

Google ScholarTM

Check

Altmetric

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.