Please use this identifier to cite or link to this item: https://repository.cihe.edu.hk/jspui/handle/cihe/2220
Title: Relationship between peer influence and gamer’s satisfaction in purchasing virtual items for online mobile games: Mediating Role of hedonic value
Author(s): Chow, Charles Kin Man 
Issue Date: 2021
Journal: Asian Journal of Economics, Business and Accounting 
Volume: 21
Issue: 21
Start page: 11
End page: 25
Abstract: 
Gaming has long been an interest of studies in the behaviour of youngsters. In particular, game players are spending increasing amount of expenses in purchasing gaming related items. Why mobile game players would purchase virtual items for their games? The aim of this study is to examine the mediating effect of hedonic value to the relationship between peer influence and gamer’s satisfaction. Anonymous questionnaire was used to collect data through a survey website. A total of 126 valid responses were collected in the survey. Data collected were first analysed using confirmatory factor analysis, and the conceptual framework was then examined by using the structural equation modelling. Results revealed that there exists a mediating effect of hedonic value on the relationship between peer influence and gamer’s satisfaction. They provide valuable insights to game developers and marketers on how to enhance gamer’s satisfaction by peer influence through enhancement of hedonic value.
URI: https://repository.cihe.edu.hk/jspui/handle/cihe/2220
DOI: 10.9734/ajeba/2021/v21i2130515
CIHE Affiliated Publication: Yes
Appears in Collections:BHM Publication

Files in This Item:
File Description SizeFormat
View Online95 BHTMLView/Open
SFX Query Show full item record

Google ScholarTM

Check

Altmetric

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.